In the aftermath of the showdown with Lokar, Topher and Bartholonude reflect on parts of their past that have brought them to where they are to this day. Read the rest of this entry »
The party continues their search for their souls within Lokar's castle. Bartholonude moves things forward, Topher is left confused about his past, Hamilton attempts a risky deal, and Benedict is left breathless. Read the rest of this entry »
The party engages Lokar in a way they were not expecting. Bartholonude attempts a rescue, Benedict is shocked by a figure from his past, Topher remains on guard, and Hamilton questions the very meaning of his existence. Join the party as they tackle the most challenging episode of D&D, Kinda to date!
As the party stands in the wake of the Lokar's throne room, tensions rise for Benedict and Hamilton. Both of their minds are racing, pouring over thoughts of what will come next, as the stories from their past helped shape them into who they have become.
Special Vocal Guest: Kelsa Bohon Read the rest of this entry »
As the party continues to explore the castle, they each encounter their souls in different ways. Hamilton continues to refuse, Bartholonude spills his secrets, Benedict struggles to get to himself, and Topher feels empty. Read the rest of this entry »
As the party comes to terms with the changes that have taken place between them, together, they head into the castle. Bartholonude divulges some information, Hamilton is unwilling to give something up, Benedict finds himself ensnared, and Topher argues with a door. Read the rest of this entry »
Exploring the Chamber of the Seals, the party has so many questions. Scar introduces the party to a new half-orc as they bring forth all of their questions. Topher remains skeptical, Hamilton meets a dog, Bartholonude is scared, and Benedict feels drawn to the markings in the sand. Read the rest of this entry »
Following Vyswine's departure, the party follows the half-orc back to where he said Topher's keys could be used. The party discovers something of great interest. Topher remains skeptical, Bartholonude sends a nod, Hamilton takes some books, and Benedict asks some questions. Read the rest of this entry »
Unwilling to accept being told to leave the keep, the party is determined to kill the nobleman imposter. Hamilton becomes a nephew, Benedict readapts to having eight legs, Topher learns to say he's sorry, and Bartholonude says goodbye.
As Benedict recovers from a chilling reminder of days past, the party must take drastic measures. Bartholonude learns a lesson in stealth, Topher protects Hamilton, yet again, Benedict struggles to be persuasive, and Hamilton learns the meaning of "afoot". Read the rest of this entry »
After an evening of reflection and conversation, the party take respite near a campfire on the outskirts of Neverwinter. Bartholonude seeks solitude, Christopher is assaulted, Hamilton storms out, and Benedict has a chilling encounter. Read the rest of this entry »
In the aftermath of the battle, the party takes the time to collect their thoughts and plan the next move. Bartholonude regrets his actions, Benedict plans his vengeance, Topher becomes the topic of conversation, and Hamilton continues to charm. Read the rest of this entry »
As Vyswine appears, the tides of battle have changed. The dragon suffered a fatal wound, but he is far from defeated. With the fate of a seal in the hands of the party, they continue their struggle to end this horrific beast and ensure the seal is in tact. Read the rest of this entry »
Standing in both amazement and terror about what they have just witnessed, the party plans their escape from the mountain and prepares for a larger-than-life encounter that fate itself could not stop. Read the rest of this entry »
Benedict and Topher take a short stroll away from the party... and what is it they find? Tune in to find out! Read the rest of this entry »
As the party delves deeper into the mountain, they encounter someone they were not expecting. Bartholonude seeks his vengeance, Benedict is forced to blink, Christopher struggles with his morality, and Hamilton takes a beating. Read the rest of this entry »
The party is split by the river under the mountain. Listen to this two-hour special episode as Bartholonude and Vyswine exchange long awaited words, Benedict embraces his Druid-craft, Topher mediates, and Hamilton continues to fail at pretty much everything he tries. Read the rest of this entry »
As the party approaches the mountain door, something is not right. Hamilton learns the meaning of sacrifice, Christopher loses control, Bartholonude struggles with Vyswine, and Benedict fights the urge to act on his anger. Read the rest of this entry »
On this special Thanksgiving release, Vyswine silences the party... something stirs in the forest. What could it be? The party prepares themselves for the worst, oh, and Hamilton finds a puppy! Read the rest of this entry »
As the party recovers from an anguishing evening, Bartholonude meets a familiar face, Hamilton hitches a ride, and Benedict questions Topher. Read the rest of this entry »
In the wake of the murder they witnessed before their eyes, our heroes take refuge in the outpost. Sitting around a campfire, our heroes begin to share stories of their pasts... Read the rest of this entry »
The frog statue is gone, and our party delves deep into the underbelly of the keep and uncovers some terrible truths. Did it create more questions that it answered? Things get tense as Benedict and Hamilton face a moral dilemma, Bartholonude presses for information, and Christopher is struggling with himself.
The party finally gets to explore the keep, and they learn some shocking news about the nobleman and his current situation. Benedict suffers an injury, Hamilton fails are jumping, Topher face-plants, and Bartholonude plays it safe. Read the rest of this entry »
The adventure continues, and this time we jump into our not-so-heroic heroes first real-time battle. Hilarity ensues as Bartholonude reluctantly explores alone, Benedict finds a door, Christopher learns to saunter, and Hamilton travels upwards. Read the rest of this entry »
Let the real-play adventure commence! Join the party as they venture to the keep of the Nobleman, and argue about everything along the way. Listen as Bartholonude takes the lead, Benedict dabbles in his druidic powers, Hamilton casts his first Eldridge blast, and Christopher hides in the bushes. Read the rest of this entry »